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Quayola →Live search( total items: 6 ) QuayolaQuayola is a visual artist based in London. His work simultaneously focuses on multiple forms exploring the space between video, audio, photography, installation, live performance and print. Quayola creates worlds where real substance, such as natural or architectural matter, constantly mutates into ephemeral objects, enabling the real and the artificial to coexist harmoniously. Integrating computer-generated material with recorded sources, he explores the ambiguity of realism in the digital realm. Path to AbstractionPTA is project that explores the relationships between sound and image, inspired by the true representation of sound itself: the waveform. It consists of a continuous visual stream that retains the precise behavior of a waveform, while interpreting the music in a very unique and personal way. PTA combines together two different ways of interpreting the music, the analytical one of computers with the intuitive of human beings. NaturesBogdanka Poznanović AwardBogdanka Poznanović Award, main prize for the installation or live piece went toNatures (Quayola) which expands on his work seen in single screen video programs. His use of motion tracking software develops a multilayered aesthetic reminiscent of the Vorticists of the 20s. It appears to make visible the energies connecting things. The more you look at it the more you see in it.. A treat for aesthetes. Although its not live, its what’s happening now. Natures is a project that explores the dialogue between the natural and the artificial, creating a world where these two elements coexist harmoniously. It consists on a series of audio-visual compositions that simulates organic behaviors through an atypical use of motion tracking techniques. The melodious movement of plants spinning with the wind triggers an intricate web of computer-generated lines and shapes. Interpreting the organic structures of the plants, the artificial element becomes part of the natural and vice versa. RomeThe piece Rome is an investigation into the icons of Rome’s renaissance architecture and the dissolution of their compactness. Through a combination of photographs and computer-generated graphics, Rome aims to create a video where the subject is decontextualized from its historical and cultural implications. A process of metamorphosis transforms the architectural matter. Its solid three-dimensional spatiality mutates into an ephemeral two-dimensional skin made of geometrical shapes and colours, obtaining a new incompact reality. The video shows the entire process of transmutation. Assuming different meanings, the represented buildings appear under a new perspective that focuses on their images rather than their historical and architectural significance. Architectural DensityThis video is a visual interpretation of China’s irresistible process of growth through urban development. Series of photographs, computer-generated graphics and sounds are amalgamated together in a 3D virtual environment. Here a process of metamorphosis transforms the existing architectural matter into a fleeting two-dimensional skin, revealing its precariousness. The fragmented reality achieved in the video is a metaphor for the collision of two opposing worlds: one related to contemporary urban development and the other representing China’s traditions and spirituality. Strata#1Strata #1 is an audio-visual installation that explores the icons of Rome’s renaissance architecture and focuses on the layering of times, functions and representations. Through sound and visual effects, Strata #1 concentrates on the collective imagery of particular buildings, reflecting upon the stratified historical meanings they detain in the western society through time. A rotating ceiling is inhabited by a computer-generated particle system. The latter moves and behaves in relation to the sound, coexisting harmoniously with the surrounding architecture. The video environment created within the installation becomes a hybrid between a real architectural space and an abstract two-dimensional pattern: a new space in-between the real and the artificial. |